Week Two Blog - Getting Started.
Week overview
- Started on the prototype
- Discussed Game Design
So this week we basically started fleshing out our game idea a little further. We tried to determine who our target audience might be and what kind of art style would compliment the game mechanics and audience. Unfortunately due to our lack of market knowledge, we had trouble determining exactly who our audience would most likely be with the game at it's current state. We settled with something like young teen to adults in their 30's.
As for the Prototype, I basically just implemented the very basic functionality. Functionality such as the ability to draw the line and overlap the targets. The targets will turn green to indicate that they've been overlapped.
Next week we have to present. Looking forward to it.
- Discussed Game Design
So this week we basically started fleshing out our game idea a little further. We tried to determine who our target audience might be and what kind of art style would compliment the game mechanics and audience. Unfortunately due to our lack of market knowledge, we had trouble determining exactly who our audience would most likely be with the game at it's current state. We settled with something like young teen to adults in their 30's.
As for the Prototype, I basically just implemented the very basic functionality. Functionality such as the ability to draw the line and overlap the targets. The targets will turn green to indicate that they've been overlapped.
Next week we have to present. Looking forward to it.
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